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Messages - Komodo

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Original Monster Submissions / Re: Shindaros, The Apocalyptic Exoskeleton
« on: November 17, 2015, 03:14:21 am »
Thanks Shashi!

Still working on how to implement this into the game, but I recently had an idea regarding Shindaros' ranged attack. The attack itself in a lot of ways mirrors an unused idea for Godzilla's atomic breath in the Legendary film. Essentially the weapon is a release of excess body heat built up by vigorous physical activity and failure to release that body heat can result in a meltdown. The weapon itself is a burst of bio-missiles from the chest that embed into an opponent and super-heat, cremating them.

Shindaros' enemies in his kaijuverse specialize in keeping Shindaros from using this ability. One enemy plugs up the vents on his chest that fire the bio-missiles, there is an elemental duo that can cause Shindaros' body temperature to rise or fall depending on the situation, etc.

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Introductions & FAQ / Re: Questions for G&G-Fan
« on: November 13, 2015, 04:05:04 pm »
Any ideas yet for how to map out movesets of what movesets should consist of? I know they are not required, but I have fun putting them together.

I'd also like to see gameplay more in depth than Daikaiju Battle Royale, which I've heard we're going for? Adding directional inputs to punches and kicks can help with this, as well as adding Charge attacks. Grapple attacks should be pursued if at all possible, but lets keep it to where each character only has one signature throw. I know we're on a budget.

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Original Monster Submissions / Re: ASURA: Polymelian Scion of the Void
« on: November 13, 2015, 03:14:17 pm »
Always been a big fan of this guy! Always got the impression that he was an up-close-and-personal heavy hitter.

Had a gameplay idea to tie into his over all play style.

I've seen mention on the sunstones forums of his Ichorous Corruption ability. Personally, I think this could serve as a much more interesting primary weapon for him than the Void Astra. Being a more close range weapon, I think it ties better into his heavy hitting gameplay and is also less typical than a beam attack. I could also see a beam button held for a certain amount of time to cover Asura in this Ichorous Corruption in relation to how long this button was held. Aside from lowering defense, it could also/or have energy damping abilities. This could prospectively give Asura a way to boost the damage of his physical attacks and counter attacks as well as reduce the amount of opportunities an enemy has to hit him with ranged attacks, which I surmise would be his primary weakness.

Thoughts? I don't want to shove my opinions on the character, I just felt I had an interesting thought.

4
Official Monsters / Re: Official Bygone Design Thread
« on: November 13, 2015, 02:59:29 pm »
Loving this character! Great final boss material.

Shout out to Ravage and jako-m on the design! I love how it is a blend of the arguably two most notable incarnations of Bagan.

Also, here is a colored version of the pic in the first post:


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Original Monster Submissions / Re: Shindaros, The Apocalyptic Exoskeleton
« on: November 13, 2015, 10:16:58 am »
Been a LONG time since I've been on the forums, but here's some awesome new art by jako-m!


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I'd love to see the interior artist of that Ultra comic on board for my graphic novels. Story wise, I'd probably work with several people. I'd love one of those to be Joshua Dysart, who worked on a recent HellBoy BRPOD spin-off and had proposed to write a post-apocalyptic Godzilla comic, this is a summary of his pitch:


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The Dark Horse Ultrman Tiga comics. GREAT art, but TERRIBLE writing. Only lasted three or four issues. A shame really, would love to see a kaiju book by the same artist but paired with a great writer...

Updated the art in the earlier post, which I hope to have a friend do some collab work on later.

Here is some more art, featuring some other beasts in the kaijuverse (hoping to have my friend work on this as well):


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Got some new WIP art of some of the beasts in this kaijuverse, including Shindaros!



On a side note, I imagine the graphic novels for this kaijuverse having an artstyle a lot like this:



I'll be editing the first post to feature the WIP art of Shindaros, which I plan to have updated later.

9
General / Re: Monster's soundtracks
« on: July 27, 2015, 05:43:37 pm »
It may be a bit much for each kaiju to have their own themes...maybe it could be limited to each environment having their own theme?

Getting a bit whimsical here, but this track has also really grown on me.


https://www.youtube.com/watch?v=SxNqTCeWv4U

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Introductions & FAQ / Re: Questions for G&G-Fan
« on: July 27, 2015, 05:40:10 pm »
A Godzilla:Domination game could work pretty well with the right execution. May be a lot of work, but it would definitely be a step up for the environments.

I'm probably outpacing myself, but I'd love to take a look at Domination and see where we could take the gameplay from there...King of the Monsters would also be a good reference in that case.

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This was a rough attempt at a full body image using a b&w version of the first bust a while back. I'm not satisfied with how it came out, but I've been in a heavy artist's block recently. Sorry about that, I'd really like to get in touch with some artists.

That aside, may I ask what your thoughts on the story were? Sorry about how long it is, I had a lot to divulge. This is all part of a kaijuverse I'd like to eventually write some scripts for graphic novels for.

I'd like to make a thread for the kaijuverse in the fan fiction center, but it looks like no one ever goes there.

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Original Monster Submissions / Shindaros, The Apocalyptic Exoskeleton
« on: July 27, 2015, 12:43:50 pm »


Height: 90 meters
Weight: 32,000 tons
Gender: Male

Overview: Shindaros is the beastly kaiju form of the wastelander Jho. His appearance is that of a thin, chitin covered reptilian kaiju with a bifurcated lower jaw and arms that can morph into dual spiked plates. Plates on his chest open to fire super heated shards. Shindaros has a long clubbed tail and a shell on his back similar to that of an Orb Weaver Spider.

Origin: In the late 21st century, mankind had waged a war with itself across the entire planet. Rather than nuclear or chemical weapons this war was fought with biological weapons, genetically engineered giant monsters. A wide variety of these beasts were produced, each of them meant as a living weapon with a very specific purpose. Many of these living weapons proved far to powerful to control, destroying everything around them and causing the fall of modern civilization. Most these kaiju had killed one another, the few surviving kaiju going into dormancy to heal their wounds.

In the centuries that came afterwards, great changes came over the Earth. Continents shattered, oceans dried up. The very face of the Earth had changed, catalyzed by the great destruction and bizarre elements seen in the worldwide battle of the living weapons. By the 26th century, mankind had established new societies across this new landscape. The kaiju still persist in their lore, some worshiping them as gods, some fearing their return, and most doing both. Mankind heeded these beings for an undeniable reason, a reason that is seen daily in the life of every man, woman and child in most regions. The kaiju posses enormous biological energy within their bodies, the fallen kaiju's rotting corpses had fertilized the land even all these centuries after their great conflict. There had always been talk of the kaiju's return, specifically the return of one kaiju in particular: Shindaros. Almost all of the bioweapons had been entirely beyond the human race's ability to control, but not this one. Shindaros in essence not its own independent life form, but a combat oriented exoskeleton that attaches to and is controlled by a symbiotic human host. The lore of this new world spoke of a messiah, an empress from the midst of the kaiju world war who would return to cleanse the Earth of the kaiju and take her place not only as the planet's absolute ruler, but as a living god.

This was the history and lore that had been facts of everyday life for Jho, a young man who had lived his entire life in a favela on a mountain that had once been part of a great archipelago. This entire archipelago was covered in favelas, living off the crops and animals raised off the nutrients locked into the former islands by felled kaiju centuries ago. Jho, even at his young age, had seen more trauma than most. Loved ones lost, battles fought and a callous regime over not only himself, but over everything he could have been expected to ever know. This regime was led by Leliel, a warlordess who's forefathers had conquered the areas generations earlier. Leliel was the ruler of a city of the white sands of the dead ocean. This was no ordinary city, no. The bioweapons were not the only leftovers of the previous civilization; many colossal machines had also remained. This city was an enormous moving platform, comparable to a huge mothership, but sprawling across the land of huge legs like an insect rather than floating through space. Leliel had taken many, many things from Jho. Jho, being a mere peasant, was obliged not only to accept these realities, but to also patronize Leliel as his grace and ruler.

Unarguably the most significant thing taken from Jho by Leliel was Abra, Jho's mentor and childhood friend. Abra and Jho were both orphaned at a young age, being taken in by the man placed to maintain their village by Leliel. Jho was meant to be a warrior and a leader, Abra was meant to be a scholar and a mechanic. Early on, Jho and Abra formed a strong, mutual bond. Abra had taken her time to educate Jho, teaching him of the history of their world. Jho had decided not only to, deep down, be his own person, but to also remember the compassion and humility taught to him by Abra. In his perspective, it was a dire lack of compassion and humility that had caused the fall of the previous civilization, as well as the blights that plague the current one of his age. This truth was no more true in Jho's life than when Leliel decided to take Abra away from him to take up an occupation in the city. For the first time in his life, Jho stood up to Leliel, only to have his face slashed and be restrained. Jho watched as Abra was carried off to an airship. He watched as the airship was shot down by a newly awakened kaiju on its way to the city. The kaiju was Nivortis, a pale, multilimbed creature originally engineered to be a sieging weapon.

In the chaos that followed, the kaiju was restrained, disappearing without a trace. In the years that followed, Leliel would make regular stops to Jho's village, as well as the others in the former island chains. She was draining nutrients from each of the mountains, never giving a reason, slowly killing the villages. All this time, Jho had lost the future that was meant for him due to his insubordination, instead working at a street stall to be regularly harassed an intimidated by Leliel. Over those following years, airships would leave Leliel's city at a much higher rate, heading in every direction imaginable, as if in sear of something. Eventually, one of these ships would return covered in flames, crashing at the periphery of Jho's village.

As rescue parties came to the crashed aircraft's aid, something crawled from the wreckage towards Jho's village. It was a spiked, spider like shape, in furious search of something. Eventually it came upon Jho, latching onto his back. Jho fell into unconsciousness, the shape implanting images into his mind. The images were of the greatest figure in the new age's lore: Shindaros. Jho realized that he was now the host to the claimed savior of his age, something that in his mind was in no way, shape or form meant for him. When he came to, Jho was in a kaiju graveyard out in the dried up ocean. This was the beginning of a new chapter not only for Jho, but for mankind. Events would soon lead him to battle Leliel and her schemes, but things would extend much farther than that. A new age was beginning for both kaiju a humanity alike, with a new epic beginning for the history of the planet.


-------------------------------------------------------------

Still working on the gameplay, as I still really need to look into the mechanics of this game.

Here's a pic of Jho I had done at a convention:


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Suggestions / Re: How to make this game NOT boring
« on: July 25, 2015, 12:40:31 pm »
A few random ideas I think could help:

1. Seeing that the game will be in 2D, I'd suggest taking advantage of that and going for a very stylized art direction.

2. In terms of gameplay, I'd really suggest looking at a lot of feedback for Daikaju Battle Royale, seeing both what was praised and criticized and taking all that into account.

3. I'd take a few notes from CKC, namely really striving to make each character unique. I think Marvel Vs. Capcom style super meters and super attacks could really add to the mix as well.

4. I do like the idea of a deep story mode, and I'd suggest an emphasis on stages where you walk through and destroy an environment before fighting and enemy at the end of the level.

5. I also like the idea of adding lots of extras like character bios. Some gallery art would help as well.

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Introductions & FAQ / Re: Questions for G&G-Fan
« on: July 25, 2015, 12:32:09 pm »
A few questions:

1. Are there any significant gameplay differences between this and Daikaiju Battle Royale?

2. What are the plans for the environments in this game? Naturally they will be 2D with limited interaction, but any ideas for what the stages themselves will have?

3. How is it decided which kaiju will be official game characters?

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